| Weapon |
Machine Pistol
1D6 DAMAGE |
|---|---|
| Skin | Octarine |
| Tags |
ARMOR-PIERCING
Attacks with this weapon ignore ARMOR bonuses granted by physical means.
GRIP
Custom materials and ergonomic design; the referee can never state that you drop this weapon.
QUICK-DRAW
Attacks that target enemies drawing their weapons will always succeed. |
Generate weapons
| Weapon |
Large blunt (bat, crowbar, etc.)
1D6 DAMAGE |
|---|---|
| Skin | Ocean camo |
| Tags |
LOUD
Attacks with this weapon draw the undivided attention of enemies within earshot (and instantly reveal your position).
NON-LETHAL
Does not deal DAMAGE; has a 3-in-1D6 chance to knock unconscious on a success.
UNSTABLE
Can be set to overload to deal triple DAMAGE once; explodes for 3D6 damage to everyone nearby seconds later. |
| Weapon |
Submachine Gun
1D6 DAMAGE |
|---|---|
| Skin | Glitch effects |
| Tags |
PROTOTYPE
Wielding this next-generation weapon grants +1 TACTICAL; roll +TAC to attack with it.
ALT-FIRE
This weapon has a secondary component or form which also deals damage, (e.g. bayonet, launcher attachment, sword that becomes a whip).
ACCURATE
Scoped, sighted, or well-balanced; this weapon grants one automatic success when attacking per mission. |
| Weapon |
Concussion grenade
1D6 DAMAGE |
|---|---|
| Skin | Twenty-four carat gold plating 644. Two-dimensional |
| Tags |
TRANQUILIZER
As NON-LETHAL, but chance is increased to 5-in-1D6 if a vulnerable area is specifically targeted (e.g. head, neck, exposed membrane, etc.)
PROTOTYPE
Wielding this next-generation weapon grants +1 TACTICAL; roll +TAC to attack with it.
LUCKY
Rolling an ultra success while attacking with this weapon grants the user one WAR DIE. |
| Weapon |
Large blunt (bat, crowbar, etc.)
1D6 DAMAGE |
|---|---|
| Skin | Cartoon stickers |
| Tags |
MEDICAL
Once per mission, you may use this weapon to deal negative DAMAGE, healing the target.
HUD
Scans hostiles. When you kill something new, the referee will tell you a useful fact about it.
VALUABLE
Utterly unique in history or make. Can be used as a bargaining chip in almost any situation. |