| Weapon |
Concussion grenade
1D6 DAMAGE |
|---|---|
| Skin | Burning sigils |
| Tags |
ELECTRIFIED
Deals double DAMAGE to robots and other complex machines. Shorts out running electronics and briefly electrifies bodies of water.
VALUABLE
Utterly unique in history or make. Can be used as a bargaining chip in almost any situation.
INDESTRUCTIBLE
Impervious to everything; can withstand any amount of pressure or corrosion. |