| Description | Control room |
|---|---|
| Exits (1d6 times) | Down |
| Doors | None/archways |
| Feature | Scattered papers |
| Event | Impact crater the length of a car |
Generate rooms
| Description | Mailroom |
|---|---|
| Exits (1d6 times) | East |
| Doors | Reinforced |
| Feature | Mirrors |
| Event | Left behind photograph of a character |
| Description | Janitor’s closet |
|---|---|
| Exits (1d6 times) | North |
| Doors | Reinforced |
| Feature | Oil-slick floors |
| Event | A smashed telephone |
| Description | Bar |
|---|---|
| Exits (1d6 times) | South |
| Doors | High-tech |
| Feature | Ticking clock |
| Event | Inexplicable tire marks across floor |
| Description | Film set (amateur) |
|---|---|
| Exits (1d6 times) | Up |
| Doors | None/archways |
| Feature | Film on projector |
| Event | A radio plays a cassette tape |