| Description | Rec room |
|---|---|
| Exits (1d6 times) | Down |
| Doors | Metal bars |
| Feature | Scattered papers |
| Event | Covered in plastic tarp |
Generate rooms
| Description | Evil lair |
|---|---|
| Exits (1d6 times) | South |
| Doors | Metal bars |
| Feature | Blaring alarm |
| Event | Fully cooked meal, warm and laid out |
| Description | Anechoic chamber |
|---|---|
| Exits (1d6 times) | East |
| Doors | Reinforced |
| Feature | Animals in cages |
| Event | Inexplicable tire marks across floor |
| Description | Office |
|---|---|
| Exits (1d6 times) | Down |
| Doors | Wooden |
| Feature | Multiple levels |
| Event | A computer monitor, smashed to pieces |
| Description | Food storage |
|---|---|
| Exits (1d6 times) | East |
| Doors | Reinforced |
| Feature | Broken lights |
| Event | The walls are pockmarked with bullet holes |