| Description | Laboratory |
|---|---|
| Exits (1d6 times) | West |
| Doors | Stainless steel |
| Feature | Vents |
| Event | Ultra-classified intel, foolishly left behind |
Generate rooms
| Description | Torture chamber |
|---|---|
| Exits (1d6 times) | East |
| Doors | Reinforced |
| Feature | Scattered papers |
| Event | Everything is soaked in green ooze |
| Description | Gallery |
|---|---|
| Exits (1d6 times) | East |
| Doors | Reinforced |
| Feature | Spikes |
| Event | Monitored by drones that mimic birds |
| Description | Office |
|---|---|
| Exits (1d6 times) | South |
| Doors | High-tech |
| Feature | Cables across floor |
| Event | Impact crater the length of a car |
| Description | Darkroom |
|---|---|
| Exits (1d6 times) | South |
| Doors | Metal bars |
| Feature | Cables across floor |
| Event | A computer monitor, smashed to pieces |
| Description | Prison |
|---|---|
| Exits (1d6 times) | East |
| Doors | Stainless steel |
| Feature | Spikes |
| Event | Walls covered in crayon drawings |
| Description | Meeting room |
|---|---|
| Exits (1d6 times) | North |
| Doors | None/archways |
| Feature | Novelty wallpaper |
| Event | Left behind photograph of a character |
| Description | Barracks |
|---|---|
| Exits (1d6 times) | West |
| Doors | None/archways |
| Feature | Animals in cages |
| Event | Katana sticking out of the ground |
| Description | Laboratory |
|---|---|
| Exits (1d6 times) | West |
| Doors | Metal bars |
| Feature | Spikes |
| Event | A smashed telephone |
| Description | Barracks |
|---|---|
| Exits (1d6 times) | West |
| Doors | Reinforced |
| Feature | Whispering sounds |
| Event | A computer monitor, smashed to pieces |