| Description | Skyscraper floor |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Civilians fleeing |
| Grave | Grisly suicide, shotgun trigger pulled with toe |
Generate battlefields
| Description | Shipyard crates |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Chemical canisters |
| Grave | Several poor souls strung up on meat hooks |
| Description | Alpine compound |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Snipers posted |
| Grave | Nine simply marked graves in a perfect square |
| Description | Box canyon |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Civilians fleeing |
| Grave | A tilted flag marks the spot of a loss |
| Description | Meat factory |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Barbed wire |
| Grave | Bruised corpse with a severely broken neck |