Generate battlefields


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  • DescriptionBox canyon
    LayoutSafe areas and open spaces—move between cover
    FeatureWeird noises
    GraveA single, shuffling zombie soldier, unresponsive
    Battlefield
    DescriptionIndustrial foundry
    LayoutVery uneven elevation—high ground is everything
    FeatureCivilians fleeing
    GraveA spattering of blood and spare ammo
    Battlefield
    DescriptionShopping mall
    LayoutVery uneven elevation—high ground is everything
    FeatureReality fractures
    GraveVery fresh corpse (1-in-1D6: Not actually dead)
    Battlefield
    DescriptionFancy restaurant
    LayoutPerfectly symmetrical—any position is a good one
    FeaturePoisonous air
    GraveUnmitigated devastation, bodies litter the area
    Battlefield
    DescriptionMinecart tunnels
    LayoutCentral "arena" area—all routes lead back to it
    FeatureRadio towers
    GraveHead on a pike with a dreadful expression
    Battlefield