Generate battlefields


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  • DescriptionSlum marina
    LayoutCentral "arena" area—all routes lead back to it
    FeatureScared animals
    GraveScattered tongues, fingers, and eyes, radioactive
    Battlefield
    DescriptionCity square
    LayoutVery uneven elevation—high ground is everything
    FeatureRadio towers
    GraveDecaying body, gold coins spilling from pockets
    Battlefield
    DescriptionAutomated lab
    LayoutCentral "arena" area—all routes lead back to it
    FeatureSack of money
    GraveMangled skeleton shoved somewhere unusual
    Battlefield
    DescriptionAutomated lab
    LayoutSmall, interconnected areas—take control of them
    FeatureFreight elevators
    GraveVery fresh corpse (1-in-1D6: Not actually dead)
    Battlefield
    DescriptionNuclear test town
    LayoutSafe areas and open spaces—move between cover
    FeatureSeveral bunkers
    GraveVery fresh corpse (1-in-1D6: Not actually dead)
    Battlefield
    DescriptionSprawling manor
    LayoutSafe areas and open spaces—move between cover
    FeatureBroken glass
    GraveUnmitigated devastation, bodies litter the area
    Battlefield
    DescriptionSavanna fortress
    LayoutCentral "arena" area—all routes lead back to it
    FeatureLarge cage
    GraveCase of untreated venom spread, unpleasant
    Battlefield
    DescriptionDusty farm
    LayoutSmall, interconnected areas—take control of them
    FeatureCorpse piles
    GraveUnfortunate wanderer died to the elements
    Battlefield
    DescriptionBusy airport
    LayoutSmall, interconnected areas—take control of them
    FeatureOn fire
    GraveHanged soldiers swaying in the breeze
    Battlefield
    DescriptionMuddy trenches
    LayoutCentral "arena" area—all routes lead back to it
    FeatureReality fractures
    GraveA modest grave marked by flowers and toys
    Battlefield