| Description | Tropical beach |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Civilians fleeing |
| Grave | Cleaned-out outpost with empty vehicles |
Generate battlefields
| Description | Dusty farm |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Several bunkers |
| Grave | People in uniform stacked beneath a bloody tarp |
| Description | Tropical beach |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Insect hives |
| Grave | Shocked soldier with a clean hole in the forehead |
| Description | Savanna fortress |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Fortified base |
| Grave | A tilted flag marks the spot of a loss |
| Description | Muddy trenches |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Air raids |
| Grave | Rotting skeleton hunched over an unsent letter |
| Description | Box canyon |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Tripwires |
| Grave | Cleaned-out outpost with empty vehicles |
| Description | Swamp bridges |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Parked chopper |
| Grave | Unmitigated devastation, bodies litter the area |
| Description | Busy airport |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Explosives cache |
| Grave | Something has absolutely dissected a human |
| Description | Control room |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | On fire |
| Grave | A warrior fallen upon a bayonet or sword |
| Description | Alpine compound |
|---|---|
| Layout | Small, interconnected areas—take control of them |
| Feature | Floating platforms |
| Grave | Several poor souls strung up on meat hooks |