| Description | Muddy trenches |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Unused tanks |
| Grave | A spattering of blood and spare ammo |
Generate battlefields
| Description | Automated lab |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | On fire |
| Grave | Something has absolutely dissected a human |
| Description | Lavish casino |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Armor lockers |
| Grave | A spattering of blood and spare ammo |
| Description | Box canyon |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Sack of money |
| Grave | A single, shuffling zombie soldier, unresponsive |
| Description | Savanna fortress |
|---|---|
| Layout | Very uneven elevation—high ground is everything |
| Feature | Bombed out |
| Grave | Nine simply marked graves in a perfect square |
| Description | Shopping mall |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Sack of money |
| Grave | Smoking pile of ash haunted by a ghost |
| Description | Swamp bridges |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Weird noises |
| Grave | Grinning natural mummy with a gut wound |
| Description | Lavish casino |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Floating platforms |
| Grave | A skeleton in camo clutching a whiskey bottle |
| Description | City square |
|---|---|
| Layout | Central "arena" area—all routes lead back to it |
| Feature | Bear traps |
| Grave | Several poor souls strung up on meat hooks |
| Description | Icy frigate |
|---|---|
| Layout | Safe areas and open spaces—move between cover |
| Feature | Floating platforms |
| Grave | Grisly suicide, shotgun trigger pulled with toe |