Generate weapon_tag


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  • Tag
    RITUAL

    Shatters to protect you from death once, negating lethal damage. Disintegrates afterward.

    Weapon Tag
    Tag
    POISONED

    When you would roll for damage for this weapon, wait and mark your target as poisoned instead. Next time they’re hurt, roll your DAMAGE and add it to the total amount they take.

    Weapon Tag
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    HUD

    Scans hostiles. When you kill something new, the referee will tell you a useful fact about it.

    Weapon Tag
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    HEAVY

    This thing is too big to be called a weapon. Once per mission, take +3 on a FORCEFUL roll that involves this weapon.

    Weapon Tag
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    ELECTRIFIED

    Deals double DAMAGE to robots and other complex machines. Shorts out running electronics and briefly electrifies bodies of water.

    Weapon Tag