| Tag |
VALUABLE
Utterly unique in history or make. Can be used as a bargaining chip in almost any situation. |
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Generate weapon_tag
| Tag |
LUCKY
Rolling an ultra success while attacking with this weapon grants the user one WAR DIE. |
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| Tag |
INCENDIARY
When damage is dealt, this weapon also deals 2 DAMAGE to anything within fire- spreading range. Deals double DAMAGE to plants. |
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| Tag |
VALUABLE
Utterly unique in history or make. Can be used as a bargaining chip in almost any situation. |
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| Tag |
POISONED
When you would roll for damage for this weapon, wait and mark your target as poisoned instead. Next time they’re hurt, roll your DAMAGE and add it to the total amount they take. |
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| Tag |
ARMOR-PIERCING
Attacks with this weapon ignore ARMOR bonuses granted by physical means. |
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| Tag |
HUD
Scans hostiles. When you kill something new, the referee will tell you a useful fact about it. |
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| Tag |
ANTI-MATERIEL
Deals double DAMAGE to vehicles and structures; cumbersome to carry around. |
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| Tag |
LOUD
Attacks with this weapon draw the undivided attention of enemies within earshot (and instantly reveal your position). |
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| Tag |
FLASHY
If you describe a unique and bombastic attack with this weapon, you can roll +CREATIVE to hit. |
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