| Description | Film set (impressive) |
|---|---|
| Exits (1d6 times) | Up |
| Doors | Reinforced |
| Feature | Vents |
| Event | Tiny house constructed out of office supplies |
Generate locations
| Description | Monolith field |
|---|---|
| Size | Anomalous room |
| Integrity | Impenetrable |
| Feature | Chain-link fence |
| Center | Ominous tower taller than the clouds |
| Description | City square |
|---|---|
| Layout | Perfectly symmetrical—any position is a good one |
| Feature | Exploding barrels |
| Grave | A wooden cross with scratched-out dog tags |
| Description | Industrial sprawl |
|---|---|
| Size | Contained portal |
| Integrity | All-consuming |
| Feature | Fungal colonies |
| Center | Entity claiming to be God who desires weapons |
| Name | Mandalay |
|---|---|
| CYCLOPS Surveillance Level | Network of spies in all social strata |
| Feature | Car bombings |
| Headline | SOLDIER RECEIVES COMMENDATION |
| Description | Soot and ash |
|---|---|
| Size | Large exclusion zone |
| Integrity | Tenuous connection |
| Feature | Moon gravity |
| Center | Rift to a harder version of the same zone |
| Name | Reykjavik |
|---|---|
| CYCLOPS Surveillance Level | Network of spies in all social strata |
| Feature | Car bombings |
| Headline | TRIAL PUT ON HOLD |
| Description | Morgue |
|---|---|
| Exits (1d6 times) | Up |
| Doors | None/archways |
| Feature | Whiteboard |
| Event | A smashed telephone |
| Description | Bunker |
|---|---|
| Owner | Celebrity |
| Security | Single guard post |
| Feature | Panic room |
| History | Funded by an intelligence agency |
| Description | Facing towers |
|---|---|
| Layout | Tight and labyrinth-like—tricky corners and doors |
| Feature | Large cage |
| Grave | Hanged soldiers swaying in the breeze |