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  • DescriptionWalk-in freezer
    LayoutPerfectly symmetrical—any position is a good one
    FeatureTripwires
    GraveGrinning natural mummy with a gut wound
    Battlefield
    DescriptionJungle outposts
    LayoutSmall, interconnected areas—take control of them
    FeatureFortified base
    GraveGrisly suicide, shotgun trigger pulled with toe
    Battlefield
    DescriptionLaboratory
    Exits (1d6 times)West
    DoorsWooden
    FeatureHigh ceilings
    EventKatana sticking out of the ground
    Room
    DescriptionGrassy field
    LayoutPerfectly symmetrical—any position is a good one
    FeatureScared animals
    GraveDecaying body, gold coins spilling from pockets
    Battlefield
    DescriptionFilm set (amateur)
    Exits (1d6 times)South
    DoorsNone/archways
    FeatureAutomatic turret
    EventRoom's colors have been inverted
    Room
    DescriptionPetrified forest
    SizeLarge exclusion zone
    IntegritySemi-stable
    FeatureBackground hum
    CenterOrb that, if touched, kills you instantly
    Zone
    DescriptionEverything is meat
    SizeSurreal structure
    IntegrityTenuous connection
    FeatureRoaming ghosts
    CenterLever that, if pulled, ends the world
    Zone
    DescriptionHotel
    OwnerPolitican
    SecurityTight
    FeatureMeeting spot
    HistoryMass-produced by contractors
    Structure
    DescriptionFilm set (amateur)
    Exits (1d6 times)North
    DoorsReinforced
    FeatureGas leak smell
    EventA smashed telephone
    Room
    DescriptionSea of goo
    SizeSurreal structure
    IntegrityImpenetrable
    FeatureCaustic downpour
    CenterOminous tower taller than the clouds
    Zone