| Description | Salt flats |
|---|---|
| Situation | Shaky—roll two claims, situation deteriorating |
| Feature | Mining apparatus |
| Claim | Agency brass wants it monitored 24/7 |
Generate nature
| Description | Swamp |
|---|---|
| Situation | Empty—someone claims it, but no one lives here |
| Feature | Magic circles |
| Claim | Ancient spirits torment most visitors |
| Description | Tropical savanna |
|---|---|
| Situation | Shaky—roll two claims, situation deteriorating |
| Feature | Mining apparatus |
| Claim | A criminal organization is feuding over it |
| Description | Evergreen rainforest |
|---|---|
| Situation | Shaky—roll two claims, situation deteriorating |
| Feature | Lost explorers |
| Claim | Corporate heads want it developed |
| Description | Salt marsh |
|---|---|
| Situation | Empty—someone claims it, but no one lives here |
| Feature | Critical pipeline |
| Claim | Religious groups are fighting over it |
| Description | Hot and dry desert |
|---|---|
| Situation | Powder keg—roll 1D6 claims, tensions are high |
| Feature | Isolated |
| Claim | A nation wishes to colonize it |
| Description | Prairie |
|---|---|
| Situation | Shaky—roll two claims, situation deteriorating |
| Feature | Comfortable |
| Claim | The place is being used as a penal colony |
| Description | Warm ocean |
|---|---|
| Situation | Quiet—people are few and far between |
| Feature | Valuable gems |
| Claim | No one is claiming whole ownership |
| Description | Shrubland/chaparral |
|---|---|
| Situation | Shaky—roll two claims, situation deteriorating |
| Feature | CYCLOPS outpost |
| Claim | A neocolonial force wants control |
| Description | Mountain foothills |
|---|---|
| Situation | Stable—sizable population, low regional conflict |
| Feature | Near a border |
| Claim | A think tank wants it for their secret laboratory |