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QUICK-DRAW
Attacks that target enemies drawing their weapons will always succeed. |
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Generate weapon_tags
| Tag |
GRIP
Custom materials and ergonomic design; the referee can never state that you drop this weapon. |
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| Tag |
ARMOR-PIERCING
Attacks with this weapon ignore ARMOR bonuses granted by physical means. |
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| Tag |
INCENDIARY
When damage is dealt, this weapon also deals 2 DAMAGE to anything within fire- spreading range. Deals double DAMAGE to plants. |
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| Tag |
FLASHY
If you describe a unique and bombastic attack with this weapon, you can roll +CREATIVE to hit. |
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| Tag |
ACCURATE
Scoped, sighted, or well-balanced; this weapon grants one automatic success when attacking per mission. |
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| Tag |
REMOTE
Projectiles (or the weapon itself) can be remotely steered through chutes and around walls. |
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| Tag |
DUMMY
Appears to be a weapon, but is actually another mundane item of your choice (e.g. gun lighter, fake sword with a hidden compartment). |
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| Tag |
INDESTRUCTIBLE
Impervious to everything; can withstand any amount of pressure or corrosion. |
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| Tag |
POISONED
When you would roll for damage for this weapon, wait and mark your target as poisoned instead. Next time they’re hurt, roll your DAMAGE and add it to the total amount they take. |
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