Generate weapon_tags


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  • Tag
    LOUD

    Attacks with this weapon draw the undivided attention of enemies within earshot (and instantly reveal your position).

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    GRIP

    Custom materials and ergonomic design; the referee can never state that you drop this weapon.

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    CUSTOMIZED

    Deals an additional 1 DAMAGE and has a weapon skin (p. 141); coveted by enemies.

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    REMOTE

    Projectiles (or the weapon itself) can be remotely steered through chutes and around walls.

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    DUMMY

    Appears to be a weapon, but is actually another mundane item of your choice (e.g. gun lighter, fake sword with a hidden compartment).

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    MEDICAL

    Once per mission, you may use this weapon to deal negative DAMAGE, healing the target.

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    UNSTABLE

    Can be set to overload to deal triple DAMAGE once; explodes for 3D6 damage to everyone nearby seconds later.

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    STUN

    Those damaged by this weapon cannot move or act until their current HP changes.

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    INDESTRUCTIBLE

    Impervious to everything; can withstand any amount of pressure or corrosion.

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    UNSTABLE

    Can be set to overload to deal triple DAMAGE once; explodes for 3D6 damage to everyone nearby seconds later.

    Weapon Tag