Generate weapon_tags


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  • Tag
    QUICK-DRAW

    Attacks that target enemies drawing their weapons will always succeed.

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    GRIP

    Custom materials and ergonomic design; the referee can never state that you drop this weapon.

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    ARMOR-PIERCING

    Attacks with this weapon ignore ARMOR bonuses granted by physical means.

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    INCENDIARY

    When damage is dealt, this weapon also deals 2 DAMAGE to anything within fire- spreading range. Deals double DAMAGE to plants.

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    FLASHY

    If you describe a unique and bombastic attack with this weapon, you can roll +CREATIVE to hit.

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    ACCURATE

    Scoped, sighted, or well-balanced; this weapon grants one automatic success when attacking per mission.

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    REMOTE

    Projectiles (or the weapon itself) can be remotely steered through chutes and around walls.

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    DUMMY

    Appears to be a weapon, but is actually another mundane item of your choice (e.g. gun lighter, fake sword with a hidden compartment).

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    INDESTRUCTIBLE

    Impervious to everything; can withstand any amount of pressure or corrosion.

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    POISONED

    When you would roll for damage for this weapon, wait and mark your target as poisoned instead. Next time they’re hurt, roll your DAMAGE and add it to the total amount they take.

    Weapon Tag