Generate weapon_tags


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  • Tag
    HEAVY

    This thing is too big to be called a weapon. Once per mission, take +3 on a FORCEFUL roll that involves this weapon.

    Weapon Tag
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    COLLAPSIBLE

    Easily concealed, no matter the size; will never be detected during pat-downs.

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    ALT-FIRE

    This weapon has a secondary component or form which also deals damage, (e.g. bayonet, launcher attachment, sword that becomes a whip).

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    NON-LETHAL

    Does not deal DAMAGE; has a 3-in-1D6 chance to knock unconscious on a success.

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    PROTOTYPE

    Wielding this next-generation weapon grants +1 TACTICAL; roll +TAC to attack with it.

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    MENACING

    Enemies who see a comrade slain by this weapon have a 1-in-1D6 chance to flee.

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    EXPERIMENTAL

    When each mission begins, roll D66 on this table for the weapon’s effect (if you get EXPERIMENTAL, create a new one with the ref).

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    CURSED

    Requires powerful magic to remove once equipped. The wielder may permanently spend 1D6 MAX HP to guarantee a successful attack.

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    VALUABLE

    Utterly unique in history or make. Can be used as a bargaining chip in almost any situation.

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    INDESTRUCTIBLE

    Impervious to everything; can withstand any amount of pressure or corrosion.

    Weapon Tag