Generate weapon_tags


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  • Tag
    COLLAPSIBLE

    Easily concealed, no matter the size; will never be detected during pat-downs.

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    VALUABLE

    Utterly unique in history or make. Can be used as a bargaining chip in almost any situation.

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    STUN

    Those damaged by this weapon cannot move or act until their current HP changes.

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    LOUD

    Attacks with this weapon draw the undivided attention of enemies within earshot (and instantly reveal your position).

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    VALUABLE

    Utterly unique in history or make. Can be used as a bargaining chip in almost any situation.

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    INCENDIARY

    When damage is dealt, this weapon also deals 2 DAMAGE to anything within fire- spreading range. Deals double DAMAGE to plants.

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    HEAVY

    This thing is too big to be called a weapon. Once per mission, take +3 on a FORCEFUL roll that involves this weapon.

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    ELECTRIFIED

    Deals double DAMAGE to robots and other complex machines. Shorts out running electronics and briefly electrifies bodies of water.

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    POISONED

    When you would roll for damage for this weapon, wait and mark your target as poisoned instead. Next time they’re hurt, roll your DAMAGE and add it to the total amount they take.

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    INDESTRUCTIBLE

    Impervious to everything; can withstand any amount of pressure or corrosion.

    Weapon Tag