| Vehicle |
Airship (balloon, zeppelin, etc.)
20 HP, 0 ARMOR |
|---|---|
| Attachments |
Gunner seats
0 DAMAGE, 1D6 seats
Auto-targeting prototype cannon
2D6 DAMAGE
Auto-targeting prototype cannon
2D6 DAMAGE |
Generate vehicles
| Vehicle |
Nuclear icebreaker
30 HP, 4 ARMOR |
|---|---|
| Attachments |
Chemical weapon system
2D6 DAMAGE to area
Chemical weapon system
2D6 DAMAGE to area
Homing missiles
1D6+2 DAMAGE, 1D6 missiles |
| Vehicle |
Civilian truck/technical
8 HP, 2 ARMOR |
|---|---|
| Attachments |
Gunner seats
0 DAMAGE, 1D6 seats
Gunner seats
0 DAMAGE, 1D6 seats
Homing missiles
1D6+2 DAMAGE, 1D6 missiles |
| Vehicle |
Covered truck
10 HP, 2 ARMOR |
|---|---|
| Attachments |
Mounted heavy weapon
1D6+2 DAMAGE
Integrated weapons
1D6 DAMAGE, 1D6 weapons
Integrated weapons
1D6 DAMAGE, 1D6 weapons |
| Vehicle |
Civilian carrier (e.g. semi, bus)
12 HP, 1 ARMOR |
|---|---|
| Attachments |
Mounted heavy weapon
1D6+2 DAMAGE
Side hazards (e.g. spikes, laser jets)
3 DAMAGE
Chemical weapon system
2D6 DAMAGE to area |