| Vehicle |
Airship (balloon, zeppelin, etc.)
20 HP, 0 ARMOR |
|---|---|
| Attachments |
Auto-targeting prototype cannon
2D6 DAMAGE
Side hazards (e.g. spikes, laser jets)
3 DAMAGE
Chemical weapon system
2D6 DAMAGE to area |
Generate vehicles
| Vehicle |
Small boat (e.g. fishing, patrol)
6 HP, 1 ARMOR |
|---|---|
| Attachments |
Auto-targeting prototype cannon
2D6 DAMAGE
Mounted grenade launcher
1D6 DAMAGE
Integrated weapons
1D6 DAMAGE, 1D6 weapons |
| Vehicle |
Sandrail
8 HP, 0 ARMOR |
|---|---|
| Attachments |
Mounted heavy weapon
1D6+2 DAMAGE
Mounted heavy weapon
1D6+2 DAMAGE
Front-mounted ram
No crash self-damage |
| Vehicle |
Dirtbike
6 HP, 2 ARMOR |
|---|---|
| Attachments |
Mounted grenade launcher
1D6 DAMAGE
Auto-targeting prototype cannon
2D6 DAMAGE
Mine dropper
1D6 DAMAGE, 1D6 mines |
| Vehicle |
Large boat (e.g. barge, yacht)
16 HP, 2 ARMOR |
|---|---|
| Attachments |
Mounted heavy weapon
1D6+2 DAMAGE
Front-mounted ram
No crash self-damage
Mounted grenade launcher
1D6 DAMAGE |